![]() ![]() Icon text – Shows/hides the V-Ray clipper icon text from the viewports. M aterial ID– Specifies the face material ID for the clipped surfaces when Set material ID is enabled. This ID can then be used inside a Multi/Sub-object material to specify a different filler material for different objects. This option is available only when Use object material is enabled. ![]() Set material ID – When enabled, you can specify a face material ID for the clipper object. When disabled, the material applied to the clipper object itself is used. Use object material – When enabled, the clipper uses the material of each clipped object to fill in the resulting holes. Enabled – Turns the clipper effect on and off.Īffect lights – When enabled, the clipper affects area lighting as well.Ĭamera rays only – The clipper affects objects as they are directly seen by the camera, but they appear unchanged to reflection/refraction/GI rays.Ĭlip lights geometry – Enables or disables the clipping of lights geometry (for example a mesh light). ![]()
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